Five Points Suggestions

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Suggested Five Points Skill Selections.  These are only intended as examples of skill sets and reasoning, not an exclusive list.

"The Scout".  Some might say wannabe spy, sure, but reconnaissance was where your interests started.  Perception, Stealth, Tracking, Streetwise – Clan Ghost Bear, Security Systems.

"The Tech".  It makes sense to understand the technology a mechwarrior relies upon to wage war in the age of battlemechs.  Engineering, Computers, Communications – Conventional, Technician – Electronics, Tinker.

"The Survivalist" (Mechwarriors Only).  Going out to 'test yourself in the wilderness' is one of the best ways to get time out of the base.  Archery, Armed Combat (Blade), Climbing, Swimming, Tracking.

"The Flier".  You feel the need, the need for…altitude.  Gunnery – Aerospace, Jump Pack, Piloting – Aerospace, Technician – Aerospace, Zero-G Operations.

"The Driver".  It all started when you asked yourself "why can I pilot a state of the art humanoid warmachine but can't handle a jeep"?  Drive – Conventional, Gunnery – Conventional, Scrounge, Support Weapons, Technician – Mechanical.  

"The Hacker".  Plan B to keep your cadet score in the top tier…  Computer, Cryptography, Security Systems, Stealth, Technician – Electronics.

"The Leader" (Mechwarriors Only).  You realized early on that there is more to commanding clan forces than just piloting and gunnery.  Bureaucracy, Career – Officer, Leadership (1 to 2), Special Interest – Clan Politics, Strategy.

"The Star Commander" (Elementals Only).  You realized early on that there is more to commanding clan elementals than just brawn and battle armor.  Career – Officer, Leadership, Leadership (1 to 2), Strategy, Tactics (1 to 2).

"The Point Commander" (Elementals Only).  You realized early on that there is more to commanding clan elementals than just brawn and battle armor.  Career – Officer, Drive – Ground, Leadership, Stealth, Support Weapons.

"The Warmaster" (Elementals Only).  You have studied the art of war.  Career – Officer, Leadership, Special Interest – Clan Politics, Special Interest – History of Warfare, Strategy.

"The Warmaster" (Mechwarriors Only).  You have studied the art of war.  Career – Officer, Leadership, Special Interest – Clan Politics, Special Interest – History of Warfare, Strategy.

"The Commando" (Elementals Only).  Continuing a long and honoured tradition of elite military service.  Leadership, Security Systems, Stealth, Streetwise – Clan Ghost Bear, Support Weapons.

"The Commando" (Mechwarriors Only).  Continuing a long and honoured tradition of elite military service.  Leadership (1 to 2), Security Systems, Stealth, Streetwise – Clan Ghost Bear, Support Weapons.

"The Tracer".  You have a particular set of skills.  Computers, Security Systems, Stealth, Streetwise – Clan Ghost Bear, Tracking

"The Bloodhound".  Once you are on the trail, it's just a matter of time.  Perception, Security Systems, Stealth, Streetwise – Clan Ghost Bear, Tracking

"The Gunner"  You like big guns and you cannot lie.  Gunnery – Artillery, Gunnery – Conventional, Support Weapons, Support Weapons (1 to 2), Technician – Weapons.

"The Socialite".  What's the problem with having a good time?  Okay, the grades maybe…  Drive, Gambling, Seduction, Stealth, Streetwise – Clan Ghost Bear.  (Do you want freebirths?  Because that's how you get freebirths)

"The Loremaster" – Knowledge is power. Special Interest – Pre-Exodus History, Special Interest – Clan History, Special Interest – Clan Politics, Special Interest – Post Exodus Inner Sphere Intel, Special Interest - Clan Watch.

"The Adventurer" (Mechwarriors Only).  You played a lot of Dungeons and Dragons (63rd edition).  Armed Combat (Blades), Perception, Stealth, Streetwise – Clan Ghost Bear, Tracking.

"The Scientist".  You say you're fascinated with clan genetic programs.  Some wonder if you're preparing in case you wash out of the warrior caste.  Special Interest – Biology, Special Interest – Chemistry, Special Interest – Genetics, Special Interest – History and Philosophy of Science, Special Interest – Scientist Caste. 

"The Mariner".  I can’t control the wind but I can adjust the sail.  Driving – Conventional, Driving – Naval, Gunnery – Conventional, Survival – Aquatic, Swimming.

"The Submariner".  From below, we rise.  Driving – Naval, Leadership, Stealth, Survival – Aquatic, Swimming.

"The Operator".  Information is ammunition.  Communications – Conventional, Communications – HPG, Computers, Security Systems, Technician – Electronics.

"The Space Marine" (Mechwarriors Only).  You're in with the Elementals and can handle yourself in exosuits and battle armor.  Gunnery – Battlesuit, Piloting – Battlesuit, Technician – Battlesuit, Support Weapons, Zero-G Operations.

"The Space Cadet" (Elementals and Mechwarriors Only).  You have basic training in the operation of aerospace craft and spacecraft…but not so much how to fix them.  Gunnery – Aerospace, Gunnery – Spacecraft, Piloting Aerospace, Piloting – Spacecraft, Zero-G Operations.

"The Spacer" (Aerospace Pilots Only).  You have additional training for space combat operations.  Gunnery – Spacecraft, Piloting Spacecraft, Small Arms 1 to 2, Technician Spacecraft, Zero-G Operations.

"The Space Ace" (Aerospace Pilots Only).  You have advanced training for space combat.  Gunnery – Spacecraft, Gunnery – Spacecraft (1 to 2), Piloting Spacecraft, Piloting Spacecraft (1 to 2), Technician Spacecraft.

"The Saboteur".  When the time is right you can combine heavy ordinance with exquisite precision.  Demolitions, Scrounge, Security Systems, Stealth, Streetwise – Clan Ghost Bear.

"The Sapper".  The right place, the right time, every time.  Demolitions, Demolitions (1 to 2). Stealth, Stealth (1 to 2), Technician – Weapons.

"The Infiltrator".  You are the enemy within.  Disguise, Impersonation, Security Systems, Stealth, Streetwise – Clan Ghost Bear.

"The Diva".  You have the music in you.  Career Skill – Dancer, Career Skill – Singer, Seduction, Special Interest – Music, Streetwise.

"The Soldier" (Elementals Only).  You have prepared to face the battlefield outside of the cockpit…you hope.  Communications – Conventional, Quickdraw, Stealth, Support Weapons, Support Weapons (1 to 2).

"The Soldier" (Mechwarrior Only).  You have prepared to face the battlefield outside of the cockpit…you hope.  Armed Combat, Communications – Conventional, Quickdraw, Stealth, Support Weapons.

"The Medic" (Mechwarrior Only).  You have advanced infantry operations training and medical training, because the pilot is one component of the battlemech no-one can replace.  Armed Combat, Communications – Conventional, Medtech 1 to 2, Stealth, Support Weapons.

"The Gunslinger" – Some say you have watched too many Old Earth Westerns.  Quickdraw, Riding, Special Interest – Wild West, Stealth, Tracking.

"The Fulcrum" (Mechwarrior Only).  The right skill, in the right place, at the right time.  Armed Combat, Medtech 1 to 2, , Perception, Stealth, Support Weapons.

"The Assassin" (Mechwarrior Only).  Vengeance, by any means necessary.  Armed Combat, Demolitions, Stealth, Security Systems, Tracking.

"The Mech-Jacker" (Elementals Only) – This is a jacking!  Gunnery – Battlemech, Piloting – Battlemech, Technician – Battlemech, Security Systems, Stealth.

"The Tanker" – Sometimes it is time for the big guns.  Drive – Conventional, Gunnery – Artillery, Gunnery – Conventional, Support Weapons, Technician – Mechanical.

"The Artist" – You have the heart of an artist, you want to create not to destroy.  Career – Artist, Special Interest – Art History, Special Interest – Drawing, Special Interest – Painting, Streetwise – Clan Ghost Bear.

"The Gumshoe" – There's only one way to solve any mystery, do the legwork.  Perception, Special Interest – Detective Stories, Stealth, Streetwise – Clan Ghost Bear, Tracking.

"The Mechanic" – Can we fix it?  Yes we can!  Engineering, Technician – Aerospace, Technician – Electronic, Technician – Mechanic, Technician – Weapons.

"The Thug" (Mechwarriors Only).  Some say thug, some say bully.  Armed Combat, Interrogation 1 to 2, Support Weapons, Tracking, Unarmed Combat 1 to 2

"The Ninja" (Mechwarriors Only).  You know all about ninjas…from Anime and Old Earth Eastern Fiction.  Acrobatics, Armed Combat, Security Systems, Special Interest – Ninja Stories, Stealth.

"The Samurai" (Mechwarriors Only).  You know all about samurai…from Anime and Old Earth Eastern Fiction.  Armed Combat, Armed Combat (1 to 2), Leadership (1 to 2), Riding, Special Interest – Samurai Stories. 

"The Archer" (Mechwarriors Only).  Renaissance fairs are alive and well even in the 31st century.  Archery, Archery (1 to 2), Armed Combat, Riding, Special Interest – Old Earth History.

"The Inventor" You believe that technology is the key to the future, not just an instrument of destruction,  Computers, Engineering, Scrounge, Technician Electronics, Tinker.

"The Murder Hobo" Kill them and take their stuff! – Armed Combat, Perception, Stealth, Support Weapons, Tracking.

"The Bombardier" Heavy Weapons Expert. – Demolitions, Gunnery / Artillery, Stealth, Support Weapons, Technician / Weapons.

"The Heavy" Peace through superiour firepower.  Stealth, Support Weapons, Support Weapons (1 to 2), Streetwise – Clan Ghost Bear, Technician – Weapons.

"The Tank Ace" You completed Clan training for second line vehicle crews…in your spare time, as an elective.  Drive – Conventional, Drive – Conventional (1 to 2), Gunnery – Conventional, Gunnery – Conventional (1 to 2), Technician – Mechanical.

"Speed Racer" Go Speed Racer, Go!  Drive, Drive (1 to 2), Running, Running (1 to 2), Technician – Mechanical.

 

 

 

 

 

 

 

 

 

Notes:

  1. Denotes +1 to base skill and specialization to bracketed sub-skill.  Net +0 to base skill and +2 to sub-skill.

 

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